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1. e4 d6 2. Nf3 Nf6 3. Nc3 g6 4. d3 Bg7 5. Be3 O-O 6. Qd2 Ng4 To protect h6 and threaten bishop on e3. If bishop moves to f4 or e4 then push e5 7. Be2 Nxe3 8. fxe3 Bg4 9. O-O Nd7 10. h3 Bxf3 11. Rxf3 c5 Considering e5 or c5 but thought c5 was better as I could transfer Q to attack b2 Pin the knight and look to setup Qb4 ideas 14. Rh3 h5 15. a3 b5 16. d4 b4 17. axb4 Qxb4 18. Rd1 Qxb2 19. Nd5 e6 To avoid the knight fork c7 but wasnt happy to weaken d6 pawn 20. Ne7+ Kh7 21. dxc5 Nxc5 22. Qxd6 Nxe4 23. Qd3 Nc3 24. Rf1 Nxe2+ 25. Qxe2 Qb6 Removing c6 escape square for knight, threatening Re8, trapping the knight. Forcing knight to move to create fork, allowing free knight 28. Nc6 hxg4 29. Qxg4 Qxc6 30. h5 Bh6 31. Rf6 Rg8 Didn't see this but blunders mate in 5 [RR 31... g5!.] 32. Rxf7+ [RR 32. hxg6+ fxg6 (32... Rxg6 33. Rxf7+ Kh8 34. Rxh6+ Rxh6 35. Qg7#) 33. Qf4. 33... Kh8 34. Rxg7 Bxg7 35. Rg3 Qd7 36. h6 Be5 37. Rf3 Rg8 38. Rf8 Rxf8 39. Qe4 Qd1+ 40. Kg2 Qf1# 0-1 Annotator(s): Andrew Campbell. Source(s): Andrew Campbell, via Craig DuBose. Event information: Tournament report. Photo of the game before the start (via Sligo C.C. web site). |